PRAXIS 5095 · COURSE

Praxis 5095 Physical Education: Content and Design course

14 guided lessons across 5 sections. Read the first chapter free — no account needed.

FREE CHAPTER

Anatomy, Exercise Physiology, and Fitness Principles

Content Knowledge is the biggest multiple-choice category on the PE test. It starts with how the body works and how fitness actually improves.

Key words

Cardiorespiratory endurance
The ability of the heart, lungs, and blood vessels to supply oxygen during sustained activity. — e.g. Running a mile or the PACER test.
Muscular endurance
The ability of a muscle to repeat contractions over time without tiring. — e.g. Doing as many curl-ups as possible.
Principle of specificity
Training improves the specific system or skill you train. — e.g. Doing jump training to improve vertical jump.
FITT
Frequency, Intensity, Time, and Type: the variables used to plan exercise. — e.g. Jog 3 days a week, moderate pace, 20 minutes.
Agonist
The muscle that contracts to produce a movement (prime mover). — e.g. Quadriceps when extending the knee.

HEALTH-RELATED vs. SKILL-RELATED FITNESS

Health-related fitness has 5 components: cardiorespiratory endurance, muscular strength, muscular endurance, flexibility, and body composition. Skill-related fitness has 6: agility, balance, coordination, power, reaction time, and speed. A mile run tests cardiorespiratory endurance; a shuttle run tests agility.

MUSCLES WORK IN PAIRS

The agonist (prime mover) contracts to make the movement; the antagonist relaxes on the other side. In a biceps curl, the biceps is the agonist and the triceps is the antagonist. Slow-twitch fibers resist fatigue (distance running). Fast-twitch fibers produce quick, powerful force (sprinting, jumping).

THREE ENERGY SYSTEMS

ATP-PC (phosphagen) powers all-out efforts of about 10 seconds (a 40-yard sprint, a shot put). Anaerobic glycolysis powers hard efforts from about 10 seconds to 2 minutes (a 400-meter run) and produces lactate. The aerobic system uses oxygen for long, steady activity (a 30-minute jog).

TRAINING PRINCIPLES

Overload: work harder than normal to improve. Progression: increase the load gradually. Specificity: you get better at what you train (train legs for a vertical jump). Reversibility: 'use it or lose it.' Individual differences: people respond differently.

FITT

Frequency (how often), Intensity (how hard), Time (how long), Type (what kind of activity). To overload, change one FITT variable at a time. Example: increase jogging from 20 to 25 minutes (time).

HEART RATE

Estimated maximum heart rate is about 220 minus age. A 15-year-old's estimated max is 205. A target zone is a percentage of that max (or of heart rate reserve, the Karvonen method: (max - resting) x intensity + resting). Children are naturally active in short bursts, so long continuous workouts aren't the goal at young ages.

Remember this

  • 5 health-related components; 6 skill-related.
  • Agonist moves, antagonist relaxes.
  • ATP-PC about 10 s; glycolysis to about 2 min; aerobic for long efforts.
  • Overload, progression, specificity, reversibility.
  • FITT = Frequency, Intensity, Time, Type.

Health-related = 'Can Mike Make Fitness Better?' Cardio, Muscular strength, Muscular endurance, Flexibility, Body composition.

Every lesson in the course

I. Content Knowledge and Student Growth and Development

23%
  1. Anatomy, Exercise Physiology, and Fitness PrinciplesFree
  2. Biomechanics and Movement Concepts
  3. Motor Development and Developmentally Appropriate PE
  4. History, Rules, Legal Liability, and Substance Abuse

II. Management, Motivation, and Communication

19%
  1. Class Management and Maximizing Activity Time
  2. Motivation and Psychological Factors
  3. Communication and Feedback

III. Planning, Instruction, and Student Assessment

19%
  1. Teaching Styles, Models, and Skill Progressions
  2. Fitness Instruction and Lesson Planning
  3. Safety and Injury Prevention
  4. Assessment in Physical Education

IV. Collaboration, Reflection, and Technology

14%
  1. Collaboration and Comprehensive School Physical Activity
  2. Reflection, Professional Growth, and Technology

V. Instructional Design

25%
  1. Designing Fitness and Skill Activities (Written Response Strategy)